@esfx/threading-autoresetevent Package

    Provides the AutoResetEvent class, a threading primitive for use with Workers.

    Installation

    npm i @esfx/threading-autoresetevent
    

    Usage

    • TypeScript
    • JavaScript (CommonJS)
    import { createInterface } from "readline";
    import { AutoResetEvent } from "@esfx/threading-autoresetevent";
    import { Worker, isMainThread, parentPort, workerData } from "worker_threads";
    
    function worker_thread() {
        const workerReadyEvent = new AutoResetEvent(workerData[0]);
        const continueEvent = new AutoResetEvent(workerData[1]);
    
        // signal the main thread we are ready
        workerReadyEvent.set();
    
        let count = 0;
        while (true) {
            // wait for the main thread to set 'continueEvent'
            continueEvent.waitOne();
            parentPort.postMessage(`counter=${count++}`);
        }
    }
    
    function main() {
        // create two AutoResetEvents in the main thread
        const workerReadyEvent = new AutoResetEvent();
        const continueEvent = new AutoResetEvent();
    
        // create a Worker, passing the buffers of the two events
        const worker = new Worker(__filename, {
            workerData: [workerReadyEvent.buffer, continueEvent.buffer]
        });
    
        // wait for the worker to tell us it is ready
        workerReadyEvent.waitOne();
    
        console.log("worker is ready. Press ENTER to continue the worker...");
        worker.on("message", message => {
            console.log(`worker says: ${message}`);
        });
    
        const rl = createInterface({ input: process.stdin, output: process.stdout });
        rl.on("line", () => {
            // event is automatically reset as soon as a single waiter is signaled
            continueEvent.set();
        });
    }
    
    if (isMainThread) {
        main();
    }
    else {
        worker_thread();
    }
    
    const { createInterface } = require("readline");
    const { AutoResetEvent } = require("@esfx/threading-autoresetevent");
    const { Worker, isMainThread, parentPort, workerData } = require("worker_threads");
    
    function worker_thread() {
        const workerReadyEvent = new AutoResetEvent(workerData[0]);
        const continueEvent = new AutoResetEvent(workerData[1]);
    
        // signal the main thread we are ready
        workerReadyEvent.set();
    
        let count = 0;
        while (true) {
            // wait for the main thread to set 'continueEvent'
            continueEvent.waitOne();
            parentPort.postMessage(`counter=${count++}`);
        }
    }
    
    function main() {
        // create two AutoResetEvents in the main thread
        const workerReadyEvent = new AutoResetEvent();
        const continueEvent = new AutoResetEvent();
    
        // create a Worker, passing the buffers of the two events
        const worker = new Worker(__filename, {
            workerData: [workerReadyEvent.buffer, continueEvent.buffer]
        });
    
        // wait for the worker to tell us it is ready
        workerReadyEvent.waitOne();
    
        console.log("worker is ready. Press ENTER to continue the worker...");
        worker.on("message", message => {
            console.log(`worker says: ${message}`);
        });
    
        const rl = createInterface({ input: process.stdin, output: process.stdout });
        rl.on("line", () => {
            // event is automatically reset as soon as a single waiter is signaled
            continueEvent.set();
        });
    }
    
    if (isMainThread) {
        main();
    }
    else {
        worker_thread();
    }
    

    Classes

    AutoResetEvent

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